Book of dead forum

book of dead forum

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I would endorse them but I have not personally tried their assets, so I am unable to vouch for them. I would try them if I had the budget!

Dec 9, Posts: Most of the Assets used there are from Quixel Megascans. Unity and Quixel need to come to an agreement first, I guess.

Mauri , Apr 24, Nov 28, Posts: Nov 14, Posts: Mar 30, Posts: Apr 10, Posts: Did they release Adam Ep2 as an executable?

Because I have only seen youtube videos of it. They can and will be edited to hide ugly things like loadings and stuttering.

The trailer for Book of the Dead is a very good example of that. With super clean cuts from a scene to another that would NOT happen in realtime.

The same with Adam ep2 facial animations: But even if they shared it, the problem here is this is NOT a good example of what you can do with Unity as it ships!

All of this is very shoddy, IMO. Sep 20, Posts: SirTwistedStorm , Apr 25, Jan 12, Posts: Devision4 , Apr 25, May 8, Posts: If you have have the other skills and experience to do these things, those products may help you get there.

But ultimately it is on the developer to execute, and those demos show what a good developer can do with Unity. Carwashh , WillNode , derf and 3 others like this.

Oct 11, Posts: Ryiah , Apr 25, SirTwistedStorm and zombiegorilla like this. Which is probably more informative. Sep 23, Posts: Feb 20, Posts: Where is book of the dead release?

The 3th may passed! Danua , May 3, Ryiah , May 3, There is nothing remotely dodgy about. Any creative tool markets the same way.

Look at photoshop or maya 3D promotional material often uses 3D party tools in their gallery images. The are marketing to the full spectrum abilities, not just new users.

Arguably, their marketing is going to be focused on the high end, since that is where they are making their money. Carwashh and cirocontinisio like this.

Perceptions that dont necessarily have anything to do with the reality at the best of times, but that can linger. On this front, it is in my interests that as many lovely bits of eye-candy that show Unity in the best possible light exist as possible and are seen by all sorts of eyeballs.

That is a called a false equivalency. Our rules, regulations and policies. Get to meet Roamers And Lurkers from your town or across the globe.

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Caught In A Bind Story topics 5, replies. Upcoming Calendar Events There are no forthcoming calendar events. Issue Cover RayRey - Jan 23 New Crossover Character Announced kombat - Jan 04 Issue Discussion RayRey - Jan 03 Twd Cover Bug - Dec 22 ZedHead - Dec 11 Board Privacy Policy Help.

Remember me This is not recommended for shared computers. Caught In A Bind Story. Zombie Survival How to survive when it happens!

May 4, Spielen.con Share what you like australia casino online real money setid future demos include, etc. You know those guys that have moderator and administrator and staff tags? AlverikNyarlathothepLex4art and tigerclaw others like this. If these are allowed publicly in github, people could maintain custom versions with these changes with upcoming SRP improvements. You must log in dino online spiele sign up to reply here. Zombie Survival How to survive when it happens! DanuaMay 3, New Crossover Character Announced kombat - Jan 04 TheNightFuryJun 20,

Where is book of the dead release? The 3th may passed! Danua , May 3, Ryiah , May 3, There is nothing remotely dodgy about. Any creative tool markets the same way.

Look at photoshop or maya 3D promotional material often uses 3D party tools in their gallery images. The are marketing to the full spectrum abilities, not just new users.

Arguably, their marketing is going to be focused on the high end, since that is where they are making their money. Carwashh and cirocontinisio like this.

Perceptions that dont necessarily have anything to do with the reality at the best of times, but that can linger. On this front, it is in my interests that as many lovely bits of eye-candy that show Unity in the best possible light exist as possible and are seen by all sorts of eyeballs.

That is a called a false equivalency. A couple of people with a perceived slight based on an assumption is not a disagreement in a community, it just that a couple of people with an odd perspective getting worked up over unmerited assumptions.

There is nothing, anywhere to suggest even remotely that it is deceptive or false. Of the two people complaining about this, no one has demonstrated that there is any inaccurate or false or mal intent.

Since it is off topic and non-constructive, negative ranting, this drailment will now end. Please keep responses on topic, and constructive. Share what you like to setid future demos include, etc.

JamesArndt and Carwashh like this. Jan 17, Posts: At least the standalone executable. Is it even demonstrating what can be done by a skilled team with Unity Part of that is a GDC thing.

It falls very early in the year and the big place to show of your plans for the year. Virtually every thing shown at gdc is pre release whether tools, tech or games.

Book of the dead, as I recall, is specifically marketing for , which just came our last week, and many of the final features will be coming or finalized throughout the year.

It goes in depth over the tech and approaches used. They actually used AI systems and the like for herding and animating animals, and various procedural approaches for populating a large environment.

It was about us learning how our system scaled to really large environments and really pushing us". Caught In A Bind Story topics 5, replies.

Upcoming Calendar Events There are no forthcoming calendar events. Issue Cover RayRey - Jan 23 New Crossover Character Announced kombat - Jan 04 Issue Discussion RayRey - Jan 03 Twd Cover Bug - Dec 22 ZedHead - Dec 11 Board Privacy Policy Help.

Remember me This is not recommended for shared computers. Caught In A Bind Story. HDRP does not yet support stereo rendering.

Alverik , Nyarlathothep , Lex4art and 9 others like this. Jul 3, Posts: I would like to ask you if you plan to publish documentation on the realization of this demo, especially on the use of the occlussion probes.

I have been reading the development journals that you have published but they are mainly about artistic topics and very superficially about the subject of my question.

Heechee , Jun 20, Nov 27, Posts: Totally amazing work there! Feb 13, Posts: Thank you in advance for any clarification. Jun 20, Posts: Jul 23, Posts: ZarateA and Trungdv like this.

Sep 20, Posts: SirTwistedStorm , Jun 20, Oct 8, Posts: How is Unity Companion License for sharing the code in github?

If these are allowed publicly in github, people could maintain custom versions with these changes with upcoming SRP improvements.

Sep 30, Posts: Why "Hapki" plugin was needed in order to build the Player Controller? Oct 7, Posts: First of all, thank you for amazing work! I just checked demo and it is beautiful.

Can you answer few questions about terrain? I disable all props to look at terrain and I saw that squares sometimes appeared and disappeared when I moved around a scene.

Look at image in attach. How did you create layers in terrains and in terrain materials? Oct 25, Posts: For the patches of terrain disappearing, do you have the occlusion culling window active by any chance?

A proper solution for that is in the making. But in the meantime in this project: Look at the terrain material applied on the terrain, all the layers are setup in there.

The texture layers in the terrain object properties are actually not used by the material, we just needed 4 of those with any texture to be able to paint the different layers on the terrain.

I can make clearer explanations when I will be back from Unite tomorrow.

Author: Tomuro

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